Late Press — free timing puzzle

Late Press

Preparing the round.

Late Press

Preparing the round.

How to play

When a movement appears, press after it. Too soon loses the round, and too late crosses the limit. Hit three of five rounds.

Detailed rules

  1. 1.Today's feints come from the Korea Standard Time date. The same day is the same order.
  2. 2.The movements look alike. The button does not say how many of them are feints.
  3. 3.The limit is not shown. Waiting to check whether another movement is coming already passes it.
  4. 4.A press that is too early misses the round. A press after the limit is late.
  5. 5.Three hits out of five win. Press times are not sent to a server.

Origin & history

Late Press is a daily timing puzzle: press after the opponent, but before a hidden limit. An early movement may be a feint, and waiting to see the next one is already past the limit.

FAQ

Where is the limit shown?

It is not shown. The round only says late after you have missed it.

Why does checking lose?

The gap before the next movement is longer than the hidden window. The limit ends before that movement can arrive.