Failure Eater — free reaction run
Failure Eater
Preparing the round.
Preparing the round.
How to play
Jump hurdles and creatures. Wait on open ground. A jump on open ground leaves a creature there. Waiting on a hurdle leaves one on the next open beat.
Detailed rules
- 1.Today's track comes from the Korea Standard Time date. The same day has the same hurdles.
- 2.There are ten beats and four hurdles. The whole track is visible from the start.
- 3.Jump a hurdle or a creature. Wait on open ground.
- 4.A jump on open ground plants a creature on that beat, and you return to the start.
- 5.Waiting on a hurdle plants a creature on the next open beat. If none remains, no creature is added.
- 6.Three misses end the run. The track is not sent to a server.
Origin & history
Failure Eater is a daily reaction run: a wrong jump and a missed hurdle become creatures on the next pass. The miss stays on the track. It is not a hidden score, and it is not sent to a server.
FAQ
Where do the creatures come from?
They are the open beat you jumped, or the open beat after a hurdle you missed. They are not another player's record.
Is the track empty of creatures if you never miss?
Yes. Jump every hurdle and wait on open ground, and you finish with no creatures.