Two-Hand Deal — free arcade

Two-Hand Deal

Preparing the round.

Two-Hand Deal

Preparing the round.

How to play

The top row is the left hand and the bottom row is the right. ● is the body, ○ the background, ■ a hole, and · a floor. Left fills the leftmost hole on top and flips that cell below. Right does the reverse.

Detailed rules

  1. 1.Today's rows come from the Korea Standard Time date. The same day is the same rows.
  2. 2.The body is one cell. A run of holes longer than that cannot be crossed.
  3. 3.A hand with no background left, or with no hole, cannot be used.
  4. 4.Emptying one hand can lengthen the other. The longer row does not always go first.
  5. 5.Running out of time loses too. Inputs are not sent to a server.

Origin & history

Two-Hand Deal is a daily crossing where each hand mends its own row. A plank flips the paired cell on the other hand. Body and background are not counted as separate numbers.

FAQ

Does mending only the longer hand win?

No. A plank can open a cell on the other hand, and mending the shorter hand can close a hole on the longer one.

What happens if one hand is emptied?

The other hand's holes grow longer than the body, and the crossing fails.